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Swgoh When Will Phoenix Shards Be Available Again

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User Guide
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Contents

  • 1 Introduction
    • ane.one Joining a Guild
    • one.2 Raid Ready
    • 1.3 Play on Your Schedule
  • 2 Chasing the Meta
  • three The Gratis-To-Play Experience
    • 3.ane Phoenix Squadron
    • 3.2 Separatists
    • 3.3 Economy
  • 4 The Hyperdrive Bundle
    • four.i To Infinity and Beyond
    • 4.ii Unlimited Power... At present what?
  • v In Decision

Introduction

With the popularity of both the Star Wars universe and mobile games, SWGOH has seen an influx of new players. Naturally, some volition exist spending money just some volition exist playing for free. This guide will be a good starting point for those who are following the F2P model. While it will non be fully comprehensive, it should exist enough to get you on the right path. While the HDB is a paid feature in the game, information technology is the unmarried best buy that a thespian new to the game can make. Because of this, there are players who buy the HDB, then follow a F2P path afterwords. Because of that, this guide volition serve as both a F2P guide, but too an introduction to the HDB.

Joining a Guild

In that location are a few things that you should practice ASAP once you start the game if you desire to go a successful player. The HDB will unlock all of these features immediately, but without information technology, y'all will demand to level your business relationship. The unmarried most important matter that you can do to ensure your ability to progress through this game is to join an active society. Search around for somewhere that you lot vest, either on Reddit, Discord, or the SWGOH forums. If you tin, find a society with some veteran experience so that you can have some friends who tin can help you along the way. On top of that, once you unlock the ability to add allies, exist sure to add together some stronger accounts. In well-nigh game modes, y'all are immune to borrow a toon from your allies in society to help y'all, and having the right allies can ensure that you can articulate levels that are out of your GP range.

Raid Gear up

The next thing that you should do that will benefit you in the long run is to get some teams that are fix for raids. If you join an agile club that runs raids as often as they tin can, you lot simply demand 1 toon to participate in the event before yous tin go rewards. For example, a 5* toon is needed to participate in a Tier 5 raid. These rewards will help you grow your account every bit a whole, and they become better with college tiers. Heroic raids, or raids requiring 7* toons, include shards for some important legendary toons, Han Solo, Full general Kenobi, and Darth Traya. In order for you to commencement getting these rewards as shortly every bit possible, bring together a lodge that is running raids that you can join in for rewards. As soon as you get a 7* toon, join a guild that runs full heroic raids. One time you get more toons, you volition be able to contribute more to raids and go fifty-fifty amend rewards.

Play on Your Schedule

I final, simply simple, recommendation to aid optimize your growth is to alter your daily reset time to improve benefit your schedule. You are able to change this twice a year, and then exist sure to change this to a time that yous are comfortable with. Irresolute this volition change the timing of almost daily activities. Your squad loonshit payout volition be half dozen hours before your daily reset, and your fleet arena payout will be v hours before your daily reset. Most of the shipment tabs will also reset every 6 hours starting at your daily reset. Consider moving your daily reset to a fourth dimension where you lot can actively climb before your loonshit payout, and likewise log on to see every shipment refresh. In higher ranks of loonshit, ten ranks tin can be the difference betwixt getting 100 gems or not, so it is important to be able to climb right before you get your reward.

Chasing the Meta

Before getting into the specifics of the guide, there is a bespeak that should be addressed. This guide is not the almost optimal path to the almost meta teams. But in the past year, this game has seen Malak, GAS, and the Galactic Legends--all of which drastically changed the meta. While chasing the meta is possible for a F2P player, it is not the wisest choice to kickoff off your account past doing so. Commencement, build a foundation from which you tin can work towards more lucrative toons. Look in the Journey Guide, find your favorite legendary toon, then build towards it.

The Free-To-Play Experience

At present we tin talk about a question that has been asked probably more than times than any other question regarding SWGOH. What squad should I subcontract get-go? That is a loaded question, just I will attempt to unpack it and give you the most honest answer that I can.

The ii answers to that question that I've heard a lot are Separatists and Phoenix Squadron. Phoenix has been the go-to reply for a long time, just as the meta has shifted, some players have recommended farming Separatists first. I volition break downwardly the pros and cons for both teams, but ultimately it is your decision on who to subcontract.

Phoenix Squadron

The Phoenix Squadron gives you the ability to unlock Thousand Admiral Thawn and Emperor Palpatine. Both of these toons are great in an Empire team, complete with Tie Fighter Pilot, Thou Moff Tarkin, and Darth Vader. While at that place are plenty of other toons that tin fit into this squad, these are 3 toons that are non difficult to unlock and piece of work well together. The Empire team has fallen out of meta for the near function, notwithstanding, and climbing in your arena shard might prove to be difficult, both with Phoenix Squadron, and with the Empire.

Farming the Phoenix Squadron is not difficult. At that place are half-dozen bachelor members: Sabine is available through a hard node, Hera and Ezra are bachelor in cantina battles, Chopper is upwardly for sale in the cantina battle shop, Kanan can be found in the squad loonshit store, and Zeb is institute in the galactic war shop. Hera and Ezra are both available in the Armada Arena shop besides. Every bit you lot will shortly discover, difficult node toons are a pain to unlock. Due to the nature of this, the team you will most probable develop is Hera, Chopper, Ezra, Kanan, and Zeb.

Phoenix Squadron is a bang-up early on game squad. They are piece of cake to farm, are available early, and their mechanics are pretty easy to understand. Do to their protection regeneration, they are swell for galactic war. They are likewise a required team for doing well in lite side Hoth territory battles. Nevertheless, that is near where the utility ends. They aren't neat in raids, can be shell past several other teams in PVP, and PS mirror matches are mind-numbing.

One thing to note when selecting your initial team is your options for your initial fleet. Phoenix Squadron is split between two ships, the Ghost and the Phantom II. Both are rebel ships and fit well with Admiral Ackbar'southward rebel fleet. This armada does give y'all the selection to pursue Thrawn's Bubble, which requires some other rebel ships such every bit Biggs and Wedge. Your ship's GP is a combination of your ship GP and your airplane pilot's GP, and then to be competitive you lot must level both your ship and pilot. As mentioned to a higher place, Phoenix Team does not have much utilize at high gear levels, so some players are reluctant to continue gearing their PS just for the ships.

Overall, the PS is a viable option to commencement with, but there is an argument that they aren't the most optimal pick when starting a new account.

Separatists

In the contrary corner, we have the Separatists. Composed of your prequel dark side toons, you have a couple sub-factions within the larger umbrella: droids and Geonosians. All of these can piece of work together, are quite viable at higher levels and end-game content. Due to their involvement in end-game content such as unlocking Padme, General Anakin Skywalker and nighttime side geo territory battles, there is no demand to agree back when gearing these toons.

Early on on, these toons are some of the first that you lot accept access to. Geonosian Soldier is available in the very first cantina battle, and Count Dooku is available in both light side and dark side hard nodes. Poggle the Bottom is in the GW shop, Nute Gunray is in the squad arena store, and Magna is available later on in cantina battles. After you unlock these five, you can choose betwixt several more than to make full needs that you accept. In that location are tanks, attackers, supports, and leaders for you to farm over time. Somewhen, you lot tin flesh them out into three solid squads, the Geos, droids, and the rest of the separatists.

A common path on this side is to unlock Padme once you get 5 Separatists geared up. Then, you can pivot into a Galactic Republic squad featuring Padme, Ahsoka, Jedi Knight Anakin, and so two more flexible spots, such as General Kenobi, one of the clones, or R2D2/C3PO. This team can do well for you, especially if you lot are able to go it early on in your shard. It tin counter the Sith Empire teams that you may encounter, and is also a good candidate for your commencement relics.

Eventually, you can employ your Padme team, and your Seperatists to unlock GAS equally your next major power spike. Fifty-fifty with meta shifts over time, I can't imagine that GAS will fall out of the meta any time soon. If you choose to get this route, I would propose taking the fourth dimension to build upwardly your clones to use with the Shaak Ti that is required for the GAS outcome.

As far equally ships go, there aren't a ton of options early on. Three of the Geos take accept their own ships: Spy, Soldier, and Lord's day Fac. There are some more options, including a capital transport, just those are mostly available later. All iii ships tin can be found in the GW store and the armada arena shop. The three Geo ships work extremely well together, however, so you don't need a lot more than that to get things going. Just with this fleet, you tin take on other fleets that are well in a higher place your GP. If you are looking to expand your fleet, you tin can also farm Vulture Droid from hard nodes to increment your Separatist synergy. As you lot can practise with your squad, y'all tin pivot your fleet into a Grand Republic fleet. This fleet is needed for the GAS outcome, then keep that in heed.

As I will point out after, 1 of your highest priorities should be completing tier 3 of the Ship Ability Materials fleet claiming and then that yous tin can start farming zetas. You need G Moff Tarkin's capital ship to be at v* to complete this challenge, which requires four dark side ships to exist at 4* or higher. If yous need some other night side ship, Necktie Fighter is an piece of cake farm in the fleet hard nodes or in the fleet arena shop. Once yous have 5* Executrix, you need 5 ships that are 5* or higher up to consummate the Zeta mat challenge. Another recommendation for an early ship is Ahsoka Tano'southward fighter for an like shooting fish in a barrel early farm.

This is the current path that I am following on my F2P account and it has been going well for me.

Economic system

I would recommend spending your cystals on energy refreshes for the showtime 50 levels. This will let you lot focus on getting your initial squad built up so that you can compete in squad arena. In one case y'all hit lvl 50, you tin can start investing in mods and that tin can give you lot another competitive advantage. Your largest source of crystals will be the arenas, and so investing in your master squad will provide you with a greater payout. Once y'all hit level l or so, I would commencement to pivot into building other squads with your crystals.

The fashion I personally did this was to use my crystals to purchase some shards for some key toons that yous won't be able to unlock for some fourth dimension. One instance of this is Shaak Ti. Shaak is the leader of one of the best squads around. Shaak Ti-led clones are ane of the best PVP teams available without any legendary toons and tin do unholy amounts of harm in raids. What benefits us is that Shaak is able to exist unlocked at 2 stars and is quite useful at that bespeak. She is available to farm at one of the last stages of the fleet battle hard nodes, but she as well shows up in the starting time shipment tab where you can buy her shards in increments of 4/8/12/16. I would not recommend farming a toon to 7* this way, but sometimes a quick unlock can be vastly beneficial to yous. Some other toons that I consider to be in this category would be Enfys Nest and B1 Battle Droid.

Once you lot get to a afterwards point and a steady income of crystals, where you lot spend your crystals is up to yous. It all depends on what you decide to exist worth the price. The majority of what I spend my crystals on nowadays are gear pieces when I am close to unlocking a new legendary toon but need one last button to get complete the encounter. You can ever use them to refresh your energy or purchase more attempts as you are farming. Every bit you will observe, there is no worse feeling and so existence so shut to finishing a subcontract and having the last 10 or so shards take forever.

The Hyperdrive Packet

And so y'all bought the hyperdrive package. This can put you at a huge advantage if you are in a new loonshit shard, simply if you don't apply it, it could end up pain you lot in the long run. Overall, I think that the HDB is the single most efficient purchase that y'all tin can make in this game. Before nosotros talk about how to use the bundle, we should talk about what it contains.

To Infinity and Beyond

To use the terms of the parcel, the first thing you proceeds is "activity admission". Most notably, this boosts you straight to level 85, unlocking almost every feature in the game, including thousand loonshit championships and the journey guide. This as well unlocks all light side, night side, cantina, and modernistic battle stages and the penultimate challenge tiers. As far as the battles go, you can instantly sim stages i-8, merely phase 9 must be completed offset. You lot can as well sim the first 5 tiers of both challenges and fleet challenges, just the highest tier must exist completed. With some investment, your Bastilla-led Jedi team should be able to auto each of the challenges. While all of this is of great value, the most important thing to realize is that this unlocks the zeta mat challenge for y'all. You should be completing this every Dominicus, Monday, and Thursday to go your guaranteed half dozen zeta mats a week.

The next affair the parcel contains is 65 five* toons. Among these toons are the Phoenix Squadron, Rebels, Empire, Jedi, Resistance, Start Order, Clones, Sith, Nightsisters, and some Bounty Hunters. All of this allows you lot to unlock 5* Thrawn, Emperor Palpatine, Grand Principal Yoda, and BB-8 every bit soon every bit you lot buy the package. Because of this, y'all are too virtually halfway to 7* each of these toons if yous determine to farm up the teams. They also give yous some basic squads that yous will be able to employ in GAC, but this also means that every unmarried account that bought the HDB will also have these teams.

Additionally, the bundle gives you 16 ships. The three bones capital ships and 13 other ships at 5*. With these ships you can and then unlock the farther tiers of the capital letter ships, up to 5*. Amidst these ships are 4 rebel ships, and 3/four of the current bounty hunter ships. The BH ships are required to unlock the Millennium Falcon, so if you choose to go that route, you have a skillful head get-go.

Finally, the package contains oodles and oodles of resource. Ability mats, gear, currency. It might seem like a lot of resources, only it is easy to blow through information technology all. It costs around 6 million credits to level up a toon from 1-85, but the majority of that cost is leveling 80 to 85. Fortunately, you now take 65 toons that are all sitting at 80 just waiting to be leveled upwardly! Your new toons will also have level 5 abilities across the board, then you should have enough power materials to max out several toons, only I would hold off on committing your omega ability mats earlier you are ready to all in on a team.

Unlimited Power... Now what?

So now that you accept unlocked your packet, your goal is to distinguish yourself from other HDB players. This volition allow you to climb to the top of both of your shards. There are a few ways you can do this—I will list a few only ultimately, you are on a choose-your-own-adventure. The first matter y'all should do is cease your challenges and become to farming zetas. After that, y'all can take any path yous want.

As I mentioned before, the meta is always shifting. Teams volition come and go. The meta will change, and the counter meta will shift with it as well. That beingness said, you can chase the meta if you and so cull. The latest meta toons have been both the Revans ±Malak, GAS and his clones, and at present the Galactic Legends. If I had to make a recommendation for a unmarried legendary toon, I would encourage you to get Jedi Knight Revan. He will increase your game across all game modes, from raids to TB to GAC. Plus, the only toons that you need to gear a ton for his upshot volition be the toons that you lot use on his team (Jolee, Bastilla). I would avoid chasing after GAS or the GL initially considering the bar for them is extremely high. You will spend your resource gearing teams to end upward just having a couple of teams that are GAC-ready. They are gamechangers, but I would recommend utilizing your roster to become some legendary toons that are inside your grasp.

Within your new collection, you have the toons needed for GMY, Thrawn, Palpatine, BB-8, and through BB-8, Jedi Grooming Rey. If you follow the Empire thread equally well, you lot tin pick up R2D2 to make a pretty decent Resistance team. These toons require lower gear levels than their newer counterparts. They aren't the new, shiny toons that are around, but they can nevertheless practise well for yous and tin even counter some meta teams. One benefit of going along this path is that y'all will utilize the GP that you already have instead of letting it weigh them down. When you get to competing in GAC, yous will be in a division based on your GP, so if yous have a highly focused roster and a lower GP, you should smash whatever competition in your way.

On acme of your teams that you are building upwards, you demand to build up your armada as well. In my stance, the unmarried greatest addition you tin can make to your fleet is to farm Hounds Molar and Bossk. Hounds Molar is available with Jango Fett in the Light Side hard node 8-4, and Bossk is available in Night Side hard node ix-B. Bossk's node might prove to be hard for you to 3-star initially, only if you add someone with a potent toon, you can easily do it. Employ their toon as your marry, then utilize your Nightsisters. As long every bit you save your revive for right earlier ending the boxing so that y'all can end with all your toons alive. Both Bossk and HT are only plant on difficult nodes, so I would recommend starting as soon equally you can. Once yous get both of those, HT should be able to carry you through the rest of the fleet battles and then yous tin can start farming other toons.

In Conclusion

This game is a lot of fun if yous play on your ain terms and with a guild full of people that are active and fun. There is a lot of negativity surrounding the game, but I remember information technology is still worth getting into if you have some time on your hands.

If yous are interested in purchasing the Hyperdrive Parcel and are reading this before yous practice, I would recommend starting a new account instead of buying information technology on an older account. Beingness in a new shard will help you become better rewards early on. The HDB also does non just give y'all enough shards to get to 5*, it brings your toon directly up to five*. And then if you have already farmed a toon up to iv*, you will get no further do good from those extra shards.

I truly hope that this guide is able to help you to go the all-time histrion that yous tin can be. I love this game and have enjoyed the time I take invested in information technology. If you ever have any other questions or if you need assist with other factors in the game, feel costless to join our discord server and I am more willing to help answer whatsoever questions that y'all may take!

Run into you lot on the holotables


Special thank you to my guildmate Rich for helping me write this guide!

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Source: https://wiki.swgoh.help/wiki/Beginner_Guide/Sombra%27s_Updated_Optimal_F2P_Farming_Guide

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